Setting Up Isaac Sim on Nebius H200 From Scratch — Every Pitfall We Hit
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🤖 Why Run Isaac Sim in the Cloud?
We’re working on a project called OpenClown — teaching an AgileX PiPER robot arm to toss and catch balls. Training RL policies requires thousands of parallel simulation environments running simultaneously, which only GPUs can handle.
We don’t have an H200 locally, so we chose Nebius AI Cloud (nodes in Europe + US), preemptible mode at $1.45/hr — great bang for the buck.
But installing Isaac Sim turned out to be… a three-day Vulkan debugging odyssey.
📋 Environment Overview
| Item | Spec |
|---|---|
| GPU | NVIDIA H200 SXM, 143 GB HBM3e |
| CPU | 16 vCPU (Intel Sapphire Rapids) |
| RAM | 200 GB |
| Disk | 200 GB NVMe SSD |
| OS | Ubuntu 24.04 |
| Driver | NVIDIA 580.126.09 (CUDA 13.0) |
| Region | us-central1 |
| Mode | Preemptible (can be reclaimed anytime) |
⚡ Step 1: Spin Up the Nebius Instance
One-liner with the nebius CLI:
# Create boot disk
nebius compute disk create \
--parent-id project-xxx \
--name openclown-boot \
--type network_ssd \
--size-gibibytes 200 \
--source-image-id computeimage-xxx # Ubuntu 24.04 + CUDA 13.0
# Create instance
nebius compute instance create \
--parent-id project-xxx \
--name openclown-h200 \
--resources-platform gpu-h200-sxm \
--resources-preset 1gpu-16vcpu-200gb \
--boot-disk-existing-disk-id computedisk-xxx \
--boot-disk-attach-mode read_write \
--network-interfaces '[{"name":"eth0","subnet_id":"vpcsubnet-xxx","ip_address":{},"public_ip_address":{}}]' \
--preemptible-on-preemption stop \
--preemptible-priority 3 \
--recovery-policy fail \
--cloud-init-user-data "#cloud-config
users:
- name: ubuntu
sudo: ALL=(ALL) NOPASSWD:ALL
shell: /bin/bash
ssh_authorized_keys:
- ssh-ed25519 AAAA... your-key"
💡 Important:
cloud-initmust be included atinstance createtime. Adding it later won’t work (cloud-init only runs on first boot). If you forgot, delete and recreate.
Preemptible Mode Notes
recovery-policymust befail(preemptible instances don’t supportrecover)- IP changes on every restart — use
nebius compute instance get <id>to find the new one - Save checkpoints every 5-10 minutes (policy networks are tiny, saving takes < 1 second)
🐍 Step 2: Base Environment
# Miniconda
wget -q https://repo.anaconda.com/miniconda/Miniconda3-latest-Linux-x86_64.sh -O /tmp/miniconda.sh
bash /tmp/miniconda.sh -b -p $HOME/miniconda3
# Accept TOS (new conda versions block without this)
conda tos accept --override-channels --channel https://repo.anaconda.com/pkgs/main
conda tos accept --override-channels --channel https://repo.anaconda.com/pkgs/r
# Create environment
conda create -n openclown python=3.11 -y
conda activate openclown
# PyTorch + Isaac Sim
pip install torch torchvision --index-url https://download.pytorch.org/whl/cu124
pip install isaacsim-rl isaacsim-replicator isaacsim-extscache-physics \
isaacsim-extscache-kit-sdk isaacsim-extscache-kit isaacsim-app \
--extra-index-url https://pypi.nvidia.com
# IsaacLab
git clone https://github.com/isaac-sim/IsaacLab.git
cd IsaacLab
echo "Yes" | ./isaaclab.sh --install # Auto-accept EULA
Everything went smoothly up to this point. Then we fell into the Vulkan pit.
🔥 Step 3: Vulkan Hell
Symptoms
ERROR: vkCreateInstance failed. Vulkan 1.1 is not supported.
PhysXFoundation: Unable to get IGpuFoundation, GpuDevices or Graphics!
Isaac Sim needs Vulkan to initialize the GPU, even in headless mode. But Nebius’s CUDA image only has the headless driver — CUDA yes, Vulkan/GL no.
Why Don’t HPC Clouds Have Vulkan?
Datacenter GPU images typically only install compute drivers (CUDA, cuDNN), not display drivers (Vulkan, OpenGL, GLX). Most HPC workloads (LLM training, scientific computing) don’t need graphics rendering.
But Isaac Sim is built on Omniverse Kit — even without rendering frames, it needs Vulkan to initialize the PhysX GPU pipeline.
❌ Attempt 1: Docker
docker pull nvcr.io/nvidia/isaac-sim:5.1.0
The Docker image has nvidia_icd.json, but it mounts host driver libs via --gpus all. No Vulkan libs on host → no Vulkan in container → same crash.
❌ Attempt 2: apt-get install
sudo apt-get install libnvidia-gl-580
# E: Package 'libnvidia-gl-580' has no installation candidate
Nebius’s apt repo doesn’t have this package. NVIDIA’s official CUDA repo doesn’t either (580 is too new).
❌ Attempt 3: .run Installer
wget https://us.download.nvidia.com/tesla/580.126.09/NVIDIA-Linux-x86_64-580.126.09.run
sudo bash NVIDIA-Linux-x86_64-580.126.09.run --no-kernel-modules --silent
# ERROR: alternate driver installation detected. Abort.
The installer detects that the system already has a package manager-installed driver and refuses to overwrite.
⚠️ Attempt 4: Manual Extract + Copy .so Files (Partial Success)
# Extract without installing
bash NVIDIA-Linux-x86_64-580.126.09.run --extract-only
cd NVIDIA-Linux-x86_64-580.126.09
# Copy all user-space libs
sudo cp *.so.* /usr/lib/x86_64-linux-gnu/
# Create symlinks
cd /usr/lib/x86_64-linux-gnu/
sudo ln -sf libGLX_nvidia.so.580.126.09 libGLX_nvidia.so.0
sudo ln -sf libEGL_nvidia.so.580.126.09 libEGL_nvidia.so.0
# Install Vulkan ICD
sudo cp nvidia_icd.json /usr/share/vulkan/icd.d/
# Update linker cache
sudo ldconfig
This makes vulkaninfo show the NVIDIA H200, and PhysX GPU physics simulation works. But in practice:
- PhysX GPU physics ✅ Works
- RTX rendering / screenshots ❌ Fails (shader compilation hangs, replicator can’t output frames)
Manually copying .so files is enough to fool vulkaninfo, but Isaac Sim’s RTX renderer needs the complete driver stack.
✅ The Real Fix: Rebuild with Driverless Image
# 1. Create instance with driverless image (Ubuntu 24.04 without NVIDIA driver)
# image: ubuntu24.04-driverless
# 2. SSH in and install the full driver (with Vulkan + OpenGL + RTX)
sudo apt-get install -y build-essential linux-headers-$(uname -r)
wget -q https://us.download.nvidia.com/tesla/580.126.09/NVIDIA-Linux-x86_64-580.126.09.run
sudo bash NVIDIA-Linux-x86_64-580.126.09.run --silent
# 3. Install Vulkan loader
sudo apt-get install -y libvulkan1 vulkan-tools
# 4. Verify
vulkaninfo --summary
# GPU0: NVIDIA H200, apiVersion = 1.4.312, PHYSICAL_DEVICE_TYPE_DISCRETE_GPU ✅
💡 Key insight: Nebius’s CUDA image has a headless driver (compute only, no Vulkan/GL). Using a driverless image + installing the full
.rundriver gives you the complete rendering stack. On a driverless image, the.runinstaller won’t hit “alternate driver installation detected” because there’s no existing driver to conflict with.
🚀 Step 4: Verify IsaacLab GPU Parallelism
First, a quick CartPole run to confirm everything works:
CartPole RL — the classic inverted pendulum balancing task, running buttery smooth on GPU.
from isaaclab.app import AppLauncher
app = AppLauncher(headless=True)
sim_app = app.app
from isaaclab_tasks.direct.cartpole.cartpole_env import CartpoleEnv, CartpoleEnvCfg
import torch
cfg = CartpoleEnvCfg()
cfg.scene.num_envs = 4096
env = CartpoleEnv(cfg)
obs, _ = env.reset()
print(f"4096 envs on GPU ready!")
# Benchmark
action = torch.zeros(4096, 1, device="cuda:0")
for i in range(1000):
obs, rew, term, trunc, info = env.step(action.uniform_(-1, 1))
|---------------------------------------------------------------------------------------------|
| Driver Version: 580.126.09 | Graphics API: Vulkan
|=============================================================================================|
| GPU | Name | Active | GPU Memory |
|---------------------------------------------------------------------------------------------|
| 0 | NVIDIA H200 | Yes: 0 | 143771 MB |
|=============================================================================================|
Number of environments: 4096
Environment spacing : 4.0
Full GPU Benchmark Results
| Environments | Speed | vs MuJoCo CPU |
|---|---|---|
| MuJoCo CPU (32 process) | 3,400 steps/s | 1x |
| IsaacLab 256 envs | 47,000 steps/s | 14x |
| IsaacLab 4096 envs | 709,000 steps/s | 209x |
🚀 A single H200 running 4,096 parallel cartpole environments hits 709K steps/s. What used to take 45 minutes for 10M steps in MuJoCo now takes 14 seconds.
🎬 Step 5: RTX Rendering, Screenshots & Video
After rebuilding the instance, Isaac Sim’s RTX rendering works flawlessly. Here are all 4,096 CartPole environments running simultaneously:
4,096 CartPole environments running in parallel on H200 — 709K steps/s, each cart independently balancing its pole.
Bird’s-eye panorama — each one is an independent RL episode.
Zooming in reveals the details of each CartPole:
Up close — blue carts on yellow tracks, dark poles at varying angles.
Results:
- 4,096 cartpole 1920x1080 RTX rendered screenshots ✅
- 200-frame video recording ✅
- Replicator camera + annotator pipeline works ✅
Screenshot method (headless server):
import os
os.environ["DISPLAY"] = ":1" # Xvfb
from isaaclab.app import AppLauncher
app = AppLauncher(headless=True, enable_cameras=True)
sim_app = app.app
# ... build env, run simulation ...
import omni.replicator.core as rep
import omni.kit.app
cam = rep.create.camera(position=(120, 120, 60), look_at=(0, 0, 0))
rp = rep.create.render_product(cam, (1920, 1080))
annot = rep.AnnotatorRegistry.get_annotator("rgb")
annot.attach([rp])
# Wait for rendering (first time needs shader compile)
for _ in range(20):
omni.kit.app.get_app().update()
data = annot.get_data() # numpy array (H, W, 4) RGBA
⚠️ You need to start Xvfb first:
sudo Xvfb :1 -screen 0 1920x1080x24 +extension GLX &and setDISPLAY=:1.
📝 Pitfall Checklist
| # | Pitfall | Fix |
|---|---|---|
| 1 | cloud-init added after creation has no effect | Must include at instance create time; delete and recreate otherwise |
| 2 | Preemptible instances don’t support recovery-policy: recover | Use fail instead |
| 3 | Nebius CUDA image has no Vulkan | Use driverless image + install full driver via .run |
| 4 | .run installer refuses to overwrite package manager driver | Use driverless image to avoid conflicts |
| 5 | Manually copying .so files: physics works but rendering doesn’t | Not enough! Must install the full driver stack via .run |
| 6 | Docker container mounts host driver; no Vulkan on host → none in container | Fix Vulkan on host first |
| 7 | conda create blocked by new TOS requirement | Run conda tos accept first |
| 8 | IsaacLab envs use torch tensors, not numpy | action = torch.zeros(..., device="cuda:0") |
| 9 | Xvfb needs to be started manually | sudo Xvfb :1 -screen 0 1920x1080x24 +extension GLX & |
| 10 | Isaac Sim RTX shaders take 1-3 min to compile first time | Normal — shader cache persists, no recompile afterwards |
| 11 | SSH disconnects kill long-running commands | Always use nohup python3 -u script.py > output.log 2>&1 & |
| 12 | enable_cameras=True requires DISPLAY env var | Start Xvfb first, set DISPLAY=:1 |
💰 Cost
| Item | Cost |
|---|---|
| H200 preemptible | $1.45/hr |
| Full debug + instance rebuild | ~$8 (about 5.5 hours) |
| 4096 envs training 10M steps | ~$0.01 (14 seconds) |
Compared to buying an H200 (~$30,000), cloud GPU training is a steal.
🎯 Next Steps
- Vulkan + RTX rendering fully working
- 4096 envs GPU parallel @ 709K steps/s
- Screenshot + video pipeline
Franka robot arms in Isaac Lab — 4 arms simultaneously training on object manipulation tasks. Next step: swap in our PiPER.
- Load PiPER robot arm USD into IsaacLab
- Pick & Toss training environment (GPU parallel)
- D435 RGBD camera + ConceptGraphs 3D scene understanding
- Sim2Real deployment to physical PiPER
PiPER end-effector trajectory planning visualization — yellow lines show planned paths, blue cubes and rods indicate pose (position + orientation) at each waypoint.
If you’re also running Isaac Sim on Nebius or other HPC clouds, hopefully this saves you a few days of Vulkan debugging.
🦞 Written by CloudLobster for Project OpenClown